FLASH TRAINING
01/26/16:
S2L11: INTRO
S2L12:OPENING AND SAVING WORKING DOCUMENTS
S2L13:MODIFYING FLASH PREFERENCES
S2L14:CONTROLLING FLASH PREFERENCES
01/28/16
S2L15:CREATING A FLASH DOCUMENT
S2L16:BASIC OF FLASH PUBLISHING
S2L17:QUICK TIP: RUNNING THE ANIMATION WITH FLASH
S2L18:QUICK TIP: CUSTOMIZE FLASH TOOL BAR
S3L19:INTRO
01/29/16
S3L20:THE FLASH TIMELINE
S3L21:WORKING WITH LAYERS
S3L22:CONTROLLING LAYERS COMPLEXITY WITH FOLDERS
S3L23:WORKING WITH LAYER PREFERENCES
S3L24:UNDERSTANDING FLASH SCENES
01/29/16
S3L25:QUICK TIP: UTILIZING FLASH FILE INFO
S3L26:QUICK TIP: QUICK ACCESS TO SCENES
S4L27:INTRO
S4L28:WORKING WITH COLOR
S4L29:USING THE FLASH DECO TOOL
S4L30:THE LINE DRAWING TOOL
02/01/16
S4L31:THE PENCIL TOOL
S4L32:WORKING WITH THE BRUSH AND SCATTER BRUSH TOOL
S4L33:USING PREDEFINED SHAPE TOOLS
S4L34:WORKING WITH GRADIENTS
S4L35:QUICK TIP: CHANGING COLOR WITH THE EYEDROPPER TOOL
S4L36:QUICK TIP: ADDING STROKES AND FILLS TO OBJECTS
02/02/16
S4L37:QUICK TIP: CONTROLLING THE EDGE OF OBJECTS
S5L38:INTRO
S5L39:WORKING WITH FLASH OBJECTS
S5L40:UNDERSTANDING THE FLASH LIBRARY
02/03/16
S5L41:WORKING WITH GRAPHIC SYMBOLS
S5L42:USING MOVIE CLIPS
S5L43:WORKING WITH FLASH BUTTONS
S5L44:GENERATING GRAPHIC SYMBOLS
S5L45:CREATING A MOVIE CLIP
S5L46:MAKING A BUTTON
2/18/16
S5L47:WORKING WITH EXTERNAL LIBRARIES
S5L48:SWAPPING LIBRARY SYMBOLS
S5L49:QUICK TIPS: CONVERTING STROKES TO FILLS
2/22/16
S6L50: INTRO
S6L51:CLASSIC VS CS5 TEXT
S6L52:WORKING IN FLASH WITH CLASSIC TEST
S6L53: WORKING WITH FONTS, COLORS AND SIZE
S6L54: TRACKING, KERNING AND LEADING
S6L55: SPELL CHECK AND FIND AND REPLACE
S6L56: WORKING WITH ROTATION AND ALIGNMENT
S6L57: EMBEDDING FONTS
2/23/16
S8L72:INTRO
S8L73:BUILDING A FRAME BY FRAME ANIMATION
S8L74:MODIFYING A FRAME BY FRAME ANIMATION
S8L75:WORKING WITH ALIGNMENT AND DISTRIBUTION
3/1/16
S8L76:EDITING TIPS
S9L77:INTRO
S9L78:UNDERSTANDING CLASSIC TWEENING
S9L79:SETTING UP THE DOCUMENT
S9L80:CREATING A CLASSIC TWEEN